Out Run

Out Run
European arcade flyer
DeveloperSega
Publishers
DirectorYu Suzuki
ProgrammersYu Suzuki
Satoshi Mifune
ComposerHiroshi Kawaguchi
SeriesOut Run
Platform
Arcade
Release
September 1986
  • Arcade
    • JP: September 1986
    • NA: November 1986
    • EU: December 1986
    Master System
    • JP: 30 June 1987
    • NA/EU: October 1987
    C64
    • EU: 10 December 1987
    • NA: September 1988
    CPC, ZX Spectrum
    • EU: 10 December 1987
    Atari ST
    • UK: February 1988
    Amiga
    • NA: December 1988
    • EU: 1989
    MS-DOS
    • NA: March 1989
    PC Engine
    • JP: 21 December 1990
    Mega Drive/Genesis
    Game Gear
    • JP: 9 August 1991
    • EU: November 1991
    Saturn
    • JP: 20 September 1996
GenreRacing
ModeSingle-player
Arcade systemSega OutRun

Out Run is a 1986 racing video game developed and published by Sega for arcades. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and the hydraulic motion simulator deluxe arcade cabinet. The goal is to avoid traffic and reach one of five destinations before time runs out.

Out Run was designed by Yu Suzuki, who traveled to Europe to gain inspiration for the stages. Suzuki's original concept was to base it on the 1981 American film The Cannonball Run, of which he was a fan. He disliked racing games in which cars exploded on impact, and wanted gamers to enjoy the experience of driving and to feel "superior".

Suzuki had a small team and only ten months to program Out Run, leaving him to do most of the work himself. It was a critical and commercial success, becoming the highest-grossing arcade game of 1987 worldwide, as well as Sega's most successful arcade cabinet of the 1980s. It was ported to numerous video game consoles and home computers, becoming one of the best-selling video games at the time and selling millions of copies worldwide. Out Run is considered one of the greatest games and is cited as an influence upon numerous games, playing a role in the arcade industry's recovery, and providing the name for a subgenre of synthwave. It was followed by several sequels, beginning with Turbo OutRun in 1989.