Fly algorithm
| Part of a series on the |
| Evolutionary algorithm |
|---|
| Genetic algorithm (GA) |
| Genetic programming (GP) |
| Differential evolution |
| Evolution strategy |
| Evolutionary programming |
| Related topics |
The Fly Algorithm is an approach in 3D reconstruction that utilizes clusters of points ("flies") corresponding to different nearby objects via genetic algorithms and stereovision principles. The resulting reconstruction is partial, but can be used to recognize obstacles in robot navigation and other applications. This technique has a high computational load due to numerous inputs and parameters, making performance optimization difficult.