TORCS

TORCS
Original authorsEric EspiƩ and Christophe Guionneau
DevelopersBernhard Wymann, et al.
Release1997
Stable release
v1.3.9 / April 10, 2026 (2026-04-10)
Written inC++
Engine
  • PLIB
PlatformCross-platform
TypeRacing game
LicenseGNU GPL, Free Art license
Websitetorcs.sourceforge.net Edit this on Wikidata
Repositorysourceforge.net/projects/torcs/
Race track in Torcs in top-down view
Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections

TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric EspiƩ and Christophe Guionneau, but project development is now headed by Bernhard Wymann. It is written in C++ and is licensed under the GNU GPL. TORCS is designed to enable pre-programmed AI drivers to race against one another, while allowing the user to control a vehicle using either a keyboard, mouse, or wheel input.