OpenGL ES

OpenGL ES
DeveloperKhronos Group
ReleaseJuly 28, 2003 (2003-07-28)
SuccessorVulkan
Type3D graphics API
License
  • Open source license for use of the Sample Implementation (SI): This is a Free Software License B closely modeled on BSD, X, and Mozilla licenses.
  • Trademark license for new licensees who want to use the OpenGL trademark and logo and claim conformance.
Websitekhronos.org/opengles

OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones, tablet computers, video game consoles and PDAs. OpenGL ES is the "most widely deployed 3D graphics API in history".

The API is cross-language and multi-platform. OpenGL ES is managed by the non-profit technology consortium Khronos Group. Vulkan, a next-generation API from Khronos, is made for simpler high performance drivers for mobile and desktop devices.