Amerzone

Amerzone
European Windows cover art
DevelopersMicroïds
Anuman Interactive (iOS, OS X)
PublisherMicroïds
DirectorBenoît Sokal
ProducersOlivier Fontenay
Jean-François Coremans
DesignersBenoît Sokal
Emmanuel Dexet
Eric Brouillat
ProgrammersEmmanuel Dexet
Sébastien Guillaume
ArtistBenoît Sokal
WriterBenoît Sokal
ComposersKnockin' Boots Productions
Inon Zur (Remake version)
SeriesSyberia
EnginePhoenix VR
PlatformsWindows, Classic Mac OS, PlayStation, iOS, OS X, PlayStation 5, Xbox Series X/S
ReleaseWindows
  • EU: 19 March 1999
  • NA: 18 October 1999
Classic Mac OS
PlayStation
  • EU: 13 December 1999
iOS
  • EU: 6–7 Jun 2011
OS X
  • EU: 4 October 2011
Remake
PlayStation 5, Xbox Series X/S, Windows
  • WW: 24 April 2025
GenreAdventure
ModeSingle-player

Amerzone (also known as Amerzone: The Explorer's Legacy, French: L'Amerzone: Le Testament de l'explorateur) is a first-person fantasy graphic adventure game developed and published by Microïds and designed by Benoît Sokal, who based it on his 1986 Inspector Canardo comic strip L'Amerzone. Amerzone was originally released for Microsoft Windows, the classic Mac OS and PlayStation in 1999, and re-released for iOS and Android in 2014 by Anuman Interactive, who had bought out Microïds in 2009. A remake was released in 2025.

Like the comic, the game tells the story of a French explorer, Alexandre Valembois, who goes on an expedition to the mysterious South American country of Amerzone. There, he discovers many fantastical animals including a species of magical White Birds, who require human intervention for their survival. These become threatened when a friend of Valembois turns Amerzone into a brutal dictatorship, and Valembois endeavors to rescue the endangered species. The game adds a journalist as the player character, who continues Valembois's quest as the man nears death.

Amerzone received generally positive reception. It was praised for its atmosphere and visuals, with critics claiming that it lent it a poetic and dreamlike quality; while criticism targeted the sound, controls, and difficulty. It was a great commercial success, with over 1 million copies sold in its original release. The game's setting became the foundation of Sokal's Syberia series, and is the namesake for the video game development company he co-founded White Birds Productions.